All Technical Papers articles – Page 2
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Technical Papers
IBC2022 Tech Papers: An ultra-low bitrate video conferencing system with flexible virtual access patterns
IBC2022: This Technical Paper showcases an ultra-low bitrate video conferencing system.
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Technical Papers
IBC2022 Tech Papers: 5G Edge-XR project
IBC2022: This Technical Paper presents the 5G Edge-XR project.
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Technical Papers
IBC2022 Tech Papers: 5G trials and tribulations
IBC2022: This Technical Paper sets out what VISTA aimed to achieve, how it achieved those aims and some of the issues along the way.
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Technical Papers
IBC2022 Tech Papers: Immersive audio in large-scale sports production
IBC2022: This Technical Paper looks at OBS’s adoption of 5.1.4 immersive audio at Tokyo 2020 Olympic Games in 2021.
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Technical Papers
IBC2022 Tech Papers: Helios: foundations for peer-to-peer social media platform for privacy-aware people and prosumers
IBC2022: This Technical Paper presents ‘HELIOS’, a toolset upon which peer-to-peer social media services can be easily tailored.
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Technical Papers
IBC2022 Tech Papers: Providing immersive sign language education program utilising android TV platform and AI technologies
IBC2022: This Technical Paper explores the inequality deaf and hard of hearing (DHH) people face, and the sign language education application as a possible solution to the social problem.
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Technical Papers
IBC2022 Tech Papers: Taking steps toward greener streaming
IBC2022: This Technical Paper presents some of the findings from the analysis related to energy consumption in the contnet of video content viewership from a smartphone perspective.
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Technical Papers
IBC2022 Tech Papers: 5G-MAG reference tools
IBC2022: This Technical Paper provides an overview of the 3GPP Release 16 5G Media Streaming and LTE-based 5G Terrestrial Broadcast architectures and present the corresponding implementations in the 5G-MAG Reference Tools.
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Technical Papers
IBC2022 Tech Papers: An optimised ‘system approach’ deploying 5G technologies for mobile shooting of TV sport events
IBC2022: This Technical Paper aims to critically investigate some ‘hybrid’ deployment models of 5G technologies for mobile shooting of live events.
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Technical Papers
IBC2022 Tech Papers: A personalised pro-active smart environment to support a sustainable media usage
IBC2022: This Technical Paper explores sustainable ways consumers can implement in their smart homes.
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Technical Papers
IBC2022 Tech Papers: Sustainability in the delivery of outside broadcasts
IBC2022: This Technical Paper explores the use of remote production techniques within television production with a focus on the reduction or elimination of carbon emissions.
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Technical Papers
IBC2022 Tech Papers: Predicting energy usage of high dynamic range video on mobile devices
IBC2022: This Technical Paper describes the method used to accurately measure the energy usage of a mobile device playing video content.
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Technical Papers
IBC2022 Tech Papers: 5G S-NPN for professional media production
IBC2022: This Technical Paper looks at the possibilities of 5G cameras deployed on a 5G S-NPN.
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Technical Papers
IBC2022 Tech Paper: Post-pandemic adoption of cloud-hosted environments for video editing & tv production
IBC2022: This Technical Paper explores ITV’s investigation into harnessing the opportunites of the cloud.
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Technical Papers
IBC2021 Tech Papers: XR Producing Immersive Experiences
The subject of XR producing immerisve experiences is delivered by Simon Gunkel in his paper ’Immersive Experiences and XR: A game engine or multimedia streaming problem?’, by Kai Zhou in the paper ’Real-time 3D Reconstruction of Dynamic Scenes with Scalable Resolution’ and by Florian Schweiger in the paper ’Tools for ...
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Technical Papers
IBC2021 Tech Papers: ST2110 on Modern IT Infrastructure – How Difficult is it?
The subject of ST2110 on modern IT infrastructure is discussed by Thomas True in his paper ’ST2110 Network-Attached Display for Virtualizing Production’ and by Kieran Kunhya in the paper ’The challenges involved in generating ST 2110 streams on Standard IT Hardware’.
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Technical Papers
IBC2021 Tech Papers: Optimising Streaming – Savings at Scale
The subject of optimising streaming is discussed by Ali C. Begen in the paper ’Adaptive Streaming of Content-Aware-Encoded Videos in dash.js’ and by Will Law in ’Universal CMAF container for efficient cross-format low latency delivery’ and by supporting papers Selective storage: Store and deliver only what matters by Julien Le ...
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Technical Papers
IBC2021 Tech Papers: AI in Media Production - Creating new markets for linear content
The subject of AI in media production is examined by Michael Armstrong in his paper ’Realising Additional Value from Linear Content Using Automation: how metadata and templates enable media personalisation and user interaction’ and by Rasa Bocyte in the paper ’Trans-Vector Platform: Optimised Distribution of Video Assets Across Digital Channels’.
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Technical Papers
IBC2021 Tech Papers: Orchestrated Devices - A vision of networked home entertainment
The subject of orchestrated devices is explored by Hiroki Endo in the paper ’IoT-based Media Framework for Public Service Media: Expansion of Current Digital Broadcasting Systems’ and by Kristian Hentschel in the paper ’Producing immersive and interactive audio content with orchestrated personal devices’ and in the supporting paper by Regina ...
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Technical Papers
IBC2021 Tech Papers: Cutting Edge Technologies - A preview of some experimental concepts
The subject of cutting edge technologies is explored by Hannes Ricklefs in his paper ’Stronger together: Cross service media recommendations’ in Luca Vignaroli’s paper entitled ’The Itinerant Orchestra, a 5G, multi-camera, remote and distributed video production experiment’ and in Yuta Hagio’s paper, ’TV-watching Robot: Toward Enriching Media Experience and Activating ...