All IBC2019 articles
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Industry Trends
Personalising UI with ML and voice
In these technical papers, authors from 3 Screen Solutions, Ruwido and TiVo describe real-word applications of machine learning to customise UI, and improve voice control to enhance personalisation for user experiences.
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Industry Trends
Getting the industry to address the EBU Pyramid
Subjecting 32 vendors to 8,000 individual Tests: George Jarrett talks to the EBU and BBC R D about the JT-NM Tested Program that lit up IBC with green and red.
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Technical Papers
Applying automation to high quality/low cost orchestra live streaming
In this paper, BBC Scotland explores the use of robotic pan-tilt-zoom (PTZ) cameras to capture an orchestral concert for live streaming.
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Technical Papers
Completely new production flow and IP based playout
In this paper, TV 2 explores a new architecture in IP based playout and workflow.
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Technical Papers
Live 360° video delivery
In this paper, MediaKind explores viewport-adaptive 360º video delivery.
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Technical Papers
Taking object-based media from the research environment into mainstream production
In this paper, BBC R D explores the design and architecture of Object-Based Media (OBM).
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Industry Trends
CDNs: Innovation, higher bandwidth and interactivity
The advent of 4K and now 8K, as well as interactive applications that require sub-1 second latency, are obliging CDN service providers to enhance capacity and efficiency, writes David Davies.
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Technical Papers
Globoplay thumbnails: Using AI to extract the best frame to represent drama series
In this paper, GLOBO introduces a novel algorithm responsible for the automatic thumbnail selection of drama series content published on OTT platform Globoplay.
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Technical Papers
Deep-learning based precoding techniques for next-generation video compression
In this paper, iSIZE proposes deep neural networks as precoding components for current and future codec ecosystems.
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Technical Papers
State-of-the-art of extended reality in 5G networks
In this paper, Nokia Technologies, 2KPN/TNO, and Qualcomm explore use cases, architectural, protocols and codec aspects for XR systems over 5G networks and their state-of-the-art in 3GPP and MPEG standardization organizations.
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Technical Papers
Evaluating the quality of multi-camera video capture and view-point interpolation for 6DoF AR/VR applications
In this paper, Philips Group Innovation presents a quality evaluation approach that uses ray-traced images of artificial scenes.
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Technical Papers
Lessons learnt during one year of commercial volumetric video production
Abstract In June 2018, Fraunhofer HHI together with Studio Babelsberg, ARRI, UFA, and Interlake founded the joint venture Volucap GmbH and opened a commercial volumetric video studio on the film campus of Potsdam Babelsberg. After a testing phase, commercial productions started in November 2018. The core technology for volumetric ...
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Technical Papers
HIAR/VR for various viewing styles in the future of broadcasting
In this paper, NHK explores how viewing styles will be and what the technology and the R D strategy is required in the future of broadcasting.
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Technical Papers
Everyday photo-realistic social VR: Communicate and collaborate with an enhanced co-presence and immersion
Abstract While Virtual Reality (VR) retains industry interest, the overall market adoption of VR is still slow. One problem in VR is the social isolation. Many applications are still single user-driven and VR services that do allow the sharing of virtual experiences with others, mostly focus on representing users ...
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Technical Papers
OMAF4CLOUD: Standards-enabled 360° video creation as a service
In this paper, Nokia Technologies explores OMAF and NBMP standards for an immersive virtual reality experience.
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Technical Papers
The immersive audience experience evaluation toolkit
In this paper, i2 media research explores a new way to measure audience perceptions of impact and value of different immersive experiences.
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Technical Papers
Comparative analysis of real-time multi-view reconstruction of a sign language interpreter
In this paper, Finconns Group, SWISS TXT and more explore
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Technical Papers
4K UHD HDR and immersive audio live streaming 2018 FIFA World Cup Russia for Samsung Smart TVs App
In this paper, Globosat presents the experience, challenges, techniques and results obtained by Globosat, in partnership with Samsung Brazil, with live streaming 56 matches of the 2018 FIFA WORLD CUP in Russia for connected TVs with 4K UHD HDR and immersive audio.
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Technical Papers
Marconi: towards an integrated, intelligent radio production platform
In this paper, VRT explores integrated tools in audio technology for 21st-century radio production.
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Technical Papers
Flexible virtualisation of radio production and playout
In this paper, Jutel Oy explores virtual browser-based radio production.