Publish – Page 3
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Technical Papers
The potential of T2 in a WiB planned DTT scenario
WiB is a new system concept proposed for DTT, where potentially all UHF channels allocated to broadcasting services are used from all transmitter sites.
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Technical Papers
8K/HLG broadcasting camera system
The first NHK 8K camera employed 4K image sensors, the second model used an 8K single-chip colour image sensor offering compatibility with digital cinema lenses.
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Technical Papers
Building a media supply chain in the cloud: A case study
The rapid technical, social, and financial changes in the media industry are forcing all of us to re-examine our content supply chains.
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Technical Papers
4G broadcast: Can LTE eMBMS help address the demand for mobile video
In recent years, the proliferation of highly capable smartphones means many more people are now interested in watching video on their mobile phones, and there is therefore a corresponding increase in the amount of content available for such devices, both as short- form clips as well as long-form programmes and ...
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Technical Papers
Leveraging cloud-based predictive analytics to strengthen audience engagement
An abundance of technical advancements has expanded the range of options for media consumers.
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Technical Papers
Viewers' choice: Rethinking media personalisation in a multi-screen world
TV as a medium is undergoing two notable changes - dispersion and atomisation.
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Technical Papers
HEVC/H.265 codec system and transmission experiments aimed at 8K broadcasting
An 8K Super Hi-Vision (8K) broadcasting system capable of highly realistic 8K Ultra High Definition Television (UHDTV) video and 22.2 multichannel (22.2 ch) audio is currently under development
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Technical Papers
Extended image dynamic range system for UHDTV broadcasting
The introduction of image systems with higher dynamic range and a wider colour gamut is a globally active topic.
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Technical Papers
Ready for 8K UHDTV broadcasting in Japan
8K Super Hi-Vision (UHDTV) is a broadcasting medium featuring 16 times the number of pixels as Hi-Vision (HDTV) and 22.2 multichannel sound to provide a highly realistic “you are there” sensation.
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Technical Papers
Applications and deployments of server and network assisted DASH (SAND)
Streaming media technologies have evolved over the past few years. HTTP-based adaptive streaming is today the technology of choice for streaming over the Internet.
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Technical Papers
Remote interpreting for live events and broadcast – inclusion in multiple ways
Live content gathers the highest audience share on TV today – since pre-produced content can already be viewed on demand.
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Technical Papers
H2B2VS (HEVC hybrid broadcast broadband video services) – building innovative solutions over hybrid networks
Started in January 2013, H2B2VS (1) is a Eureka Celtic-Plus project.
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Technical Papers
A workflow for next generation immersive content
Virtual Reality (VR), Video, and Video games are converging. Movies and games are getting closer, sharing techniques and contents.
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Technical Papers
The full monty: Moving beyond the hybrid cloud
Many media companies are moving some of their video and visual effects workflows to the cloud, but leaving some components—such as primary data storage and editing workstations—on-premises.
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Technical Papers
Delivery of High Dynamic Range video using existing broadcast infrastructure
4K Ultra High Definition (UHD) TV displays were introduced in 2012, with the promise of fundamentally changing television through having four times the spatial resolution of High Definition TV (HDTV), with 3840x2160 pixels.
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Technical Papers
Enhancing MPEG DASH performance via server and network assistance
Over the last few years, HTTP-based adaptive streaming has become the technology of choice for streaming media content over the Internet.
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Technical Papers
Architectures and protocols powering illegal content streaming over the internet
The history of pay-TV [1, 2, 3], considering the business at stake, is unsurprisingly tightly coupled with the history of content services piracy, effectively proving the saying that “security is a process, not a product” in this industry.
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Technical Papers
Wireless distribution of audiovisual media services
There has never been more content available and consumed then there is today. The huge popularity of media is not new.
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Technical Papers
Improving user experience when HTTP adaptive streaming clients compete for bandwidth
The increasing number of connected displays is driving the current explosion of Internet video traffic.
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Technical Papers
Using IMF for international distribution: What does that mean?
Speed reading can often lead to misinterpretation. The title of this paper, “USING IMF FOR INTERNATIONAL DISTRIBUTION”, is intentionally ambiguous, hence the subtitle WHAT DOES THAT MEAN? Assuming that you interpret IMF as SMPTE’s Interoperable Mastering Format (1), the ambiguity comes from the word using.
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