All Event Sessions articles

  • Women leading the direct-to-consumer revolution
    Video

    Women leading the direct-to-consumer revolution

    2023-03-06T10:03:00Z

    IBC2022: Google is committed to addressing the diversity and, in particular, the gender gap in the media and entertainment industry. Hear from female executives about their unique experiences leading teams in the direct-to-consumer space, how we can better empower more diverse leadership in media and entertainment, and the actions needed ...

  • Accelerator - Cloud localization blueprint
    Video

    Accelerator - Cloud localisation blueprint

    2022-12-14T08:32:00Z

    IBC2022: This IBC Accelerator presents a first-of-its-kind project that brings together an all-star consortium of predominant supply chain software companies and media brands that have explored a definitive blueprint for distributing entertainment content globally.

  • Technical papers: Energy-efficiency
    Video

    Technical papers: Energy-efficiency for a more sustainable future

    2022-12-12T13:36:00Z

    IBC2022: Whether it is in production, transmission or in personal viewing, media companies are employing technological advances to reduce their consumption of energy as they strive to meet their zero-carbon targets. This informative and entertaining session examines three very distinct approaches towards this objective: The first, by a major ...

  • New opportunities and new audiences on DAB+
    Video

    New opportunities and new audiences on DAB+

    2022-11-27T11:25:00Z

    IBC2022: Radio broadcasters are taking advantage of the extra features offered by DAB+ digital radio to bring their audience a richer experience on national, regional and local radio. Metadata allows radio broadcasters to stay at the forefront of today’s booming audio market – especially in the highly competitive space of ...

  • Accelerator - 6DOF audio-led narrative and music experiences in the Metaverse
    Video

    Accelerator - 6DOF audio-led narrative and music experiences in the Metaverse

    2022-11-21T18:05:00Z

    IBC2022: The second of our eight IBC Accelerator showcase sessions reveals POC learnings around how immersive and interactive audio content, particularly 6DOF (six degrees of freedom) impacts content creation and delivery to broadcasters and fans, both experientially and in the metaverse.

  • Advances in video coding
    Video

    Technical papers: Advances in video coding

    2022-11-21T09:39:00Z

    IBC2022: In this three-paper session we cover both speciality as well as mainstream encoding applications. V-Nova shares its approach and impressive results to encoding 6 degree-of-freedom point clouds with an emphasis on achieving real-time decode on high-end consumer devices. Mediakind explores encoding optimisations for live streamed game content, such as ...

  • Soho Media Club In Conversation with John Oliviera
    Video

    Soho Media Club: In Conversation with John Olivieira

    2022-11-15T15:40:00Z

    IBC2022: This Soho Media Club session kicks off with an “In conversation with John Olivieira”. John Olivieira, publisher at OneWorld, shares insight into how he got started in the media space as well as discussing the challenges in the industry. John is currently chairman of the board of the European ...

  • Accelerator 5G remote production
    Video

    Accelerator - 5G remote production (in the middle of nowhere)

    2022-11-14T18:10:00Z

    IBC2022: This breakthrough 5G project demonstrates just how portable and flexible a private 5G ‘network in a box’ can be for a variety of live broadcast production use cases, taking it to some truly remote global locations, as well as to the IBC show itself.

  • Technical papers 5G
    Video

    Technical papers: 5G - Tools, trials and media production

    2022-11-14T18:09:00Z

    IBC2022: 5G media streaming is a sophisticated infrastructure designed to robustly support the increasing consumption of high-quality video from content providers. To aid understanding and adoption of its capabilities, a suite of open-source tools (5G-MAG) have been developed.

  • Technical papers-The immersive Olympics
    Video

    Technical papers: The immersive Olympics

    2022-11-09T14:44:00Z

    IBC2022: The breadth and diversity of sport and venue covered by the Olympics considerably magnifies the production challenge. So, to add the complexity of immersivity is impressive. In this two-paper session you learn how 5.1.4 immersive audio was added and used across all sports, as well as the opening ...

  • Regina Bernhaupt
    Video

    Technical papers: New approaches to social media

    2022-11-08T11:26:00Z

    IBC2022: Among today’s diverse media technologies, social applications play a large role, providing new means for people to communicate and to share opinions and experiences with others.

  • tech paper XR and avatars
    Video

    Technical papers: XR and avatars

    2022-11-08T08:51:00Z

    IBC2022: Our first paper describes a system for encoding and synthesising facial movements, which are then superimposed on either a realistic or chosen “face” (it can also synthesise those movements from audio speech). Everyone has become very familiar with video-conferencing over the last two years, both professionally and socially – ...

  • The power of piracy data
    Video

    The power of piracy data

    2022-11-08T08:50:00Z

    IBC2022: Audience demand data must evolve to keep pace with new acquisition, distribution and global direct-to-consumer strategies. But how do you track a global audience consuming film & TV content across different windows or multiple services? Hear how the thrilling potential of piracy data is changing the game, as MUSO’s ...

  • The Future of 5G and MEC
    Video

    Panel: The Future of 5G & MEC

    2022-11-01T11:29:00Z

    IBC2022: The last in-person IBC took place in 2019. In the ensuing 1,088 days, the entire Media & Entertainment landscape has changed dramatically.

  • Accelerator - 5G XR
    Video

    Accelerator - 5G and the arena of the future for XR events

    2022-10-31T18:15:00Z

    IBC2022: The first of two 5G-themed Accelerator projects demonstrates how the winning combo of 5G and XR (Extended Realities) have truly pushed 5G’s low latency and connectivity into a bespoke 3D arena-verse of the future, including multi-location, multi-player AR techno-sports and fan hyper-personalisation with 3D advertising using immersive, real-time technologies, ...

  • John Logie Baird lecture- The state of video technology
    Video

    The John Logie Baird lecture: The state of video technology and the next 5 years

    2022-10-31T18:12:00Z

    IBC2022: VR, 8K, 4K, 3D, HDR, Codecs, Broadcast and Streaming …. the history of video technology has hits, misses and slow burns but innovation has been a constant. We have seen the rapid move to IP across all areas, but what can we expect for the next five years? What ...

  • Cloud based live events, analytics and low latency protocols
    Video

    Accelerator - Cloud based live events, analytics and low latency protocols

    2022-10-25T10:35:00Z

    IBC2022: This Accelerator project has explored how professional live sports events, with multiple camera feeds, can be delivered at scale with full visibility, including live IP signal ingest, standards conversion, while assessing the impact on latency at each stage of their cloud-based workflows.

  • state of the TV business and the next 5 years
    Video

    The John Logie Baird lecture - The state of the TV business and the next 5 years

    2022-10-24T12:27:00Z

    IBC2022: 5G, ATSC3.0, OTT/SVOD, LIVE sports, virtual production, smart audience engagement and enhanced business models…the pace of evolution in the past three years was breath-taking. The industry now requires new thinking to stay connected to the audience. This panel discuss what strategies are working right now as well as initiatives ...

  • The future of linear-Innovation and ads
    Video

    The future of linear: Innovation and ads

    2022-10-18T15:51:00Z

    IBC2022: The future of linear spurs heated discussions amongst industry execs as streaming continues its incredible growth across the globe. How will linear and non-linear services co-exist in the future, what are the latest innovations (in tech, content) broadcasters put in place to stay relevant and fight for eyeballs, will ...

  • Connected TV Apps
    Video

    Demo: Connected TV apps - too fragmented to manage?

    2022-10-14T13:30:00Z

    IBC2022: This session explains how to build and maintain TV Apps in a fragmented Connected TV environment when there are different device manufacturers flooding the market.