Create & Produce
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Technical Papers
IBC2022 Tech Papers: Artificial intelligence (AI) won’t be writing award winning scripts soon – but it could help humans who do
IBC2022: This Technical Paper proposes a preliminary evaluation framework for story and script development that identifiesfour criteria -creative, emotional, information flow and realism–as a way to classify and review Artificial Intelligence (AI) authored materials.
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Technical Papers
IBC2022 Tech Papers: AI created music
IBC2022: This Technical Paper looks at AI created music and asks the question, can we become Beethoven? It explores the musical and copyright issues around artificial intelligence and Beethoven’s 10th symphony.
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Technical Papers
IBC2022 Tech Papers: Exploring the benefits of Dynamic Resolution Encoding and support in DVB standards
IBC2022: This Technical Paper explores how DRE can be applied to live applications with limited extra CPU consumption.
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Technical Papers
IBC2022 Tech Papers: Encoding optimisations for video game live streaming
IBC2022: This Technical Paper discusses key elements to efficiently encode video game content in real-time and how this can lead to ’game-content aware’ encoding solutions.
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Technical Papers
IBC2022 Tech Papers: An optimised ‘system approach’ deploying 5G technologies for mobile shooting of TV sport events
IBC2022: This Technical Paper aims to critically investigate some ‘hybrid’ deployment models of 5G technologies for mobile shooting of live events.
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Technical Papers
IBC2022 Tech Papers: 5G S-NPN for professional media production
IBC2022: This Technical Paper looks at the possibilities of 5G cameras deployed on a 5G S-NPN.
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Technical Papers
IBC2022 Tech Paper: Post-pandemic adoption of cloud-hosted environments for video editing & tv production
IBC2022: This Technical Paper explores ITV’s investigation into harnessing the opportunites of the cloud.
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Technical Papers
IBC2021 Tech Papers: XR Producing Immersive Experiences
The subject of XR producing immerisve experiences is delivered by Simon Gunkel in his paper ’Immersive Experiences and XR: A game engine or multimedia streaming problem?’, by Kai Zhou in the paper ’Real-time 3D Reconstruction of Dynamic Scenes with Scalable Resolution’ and by Florian Schweiger in the paper ’Tools for ...
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Technical Papers
IBC2021 Tech Papers: ST2110 on Modern IT Infrastructure – How Difficult is it?
The subject of ST2110 on modern IT infrastructure is discussed by Thomas True in his paper ’ST2110 Network-Attached Display for Virtualizing Production’ and by Kieran Kunhya in the paper ’The challenges involved in generating ST 2110 streams on Standard IT Hardware’.
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Technical Papers
IBC2021 Tech Papers: AI in Media Production - Creating new markets for linear content
The subject of AI in media production is examined by Michael Armstrong in his paper ’Realising Additional Value from Linear Content Using Automation: how metadata and templates enable media personalisation and user interaction’ and by Rasa Bocyte in the paper ’Trans-Vector Platform: Optimised Distribution of Video Assets Across Digital Channels’.
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Technical Papers
IBC2021 Tech Papers: Orchestrated Devices - A vision of networked home entertainment
The subject of orchestrated devices is explored by Hiroki Endo in the paper ’IoT-based Media Framework for Public Service Media: Expansion of Current Digital Broadcasting Systems’ and by Kristian Hentschel in the paper ’Producing immersive and interactive audio content with orchestrated personal devices’ and in the supporting paper by Regina ...
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Technical Papers
IBC2021 Tech Papers: Cutting Edge Technologies - A preview of some experimental concepts
The subject of cutting edge technologies is explored by Hannes Ricklefs in his paper ’Stronger together: Cross service media recommendations’ in Luca Vignaroli’s paper entitled ’The Itinerant Orchestra, a 5G, multi-camera, remote and distributed video production experiment’ and in Yuta Hagio’s paper, ’TV-watching Robot: Toward Enriching Media Experience and Activating ...
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Technical Papers
IBC2021 Tech Papers: Advances in Audio - Using some remarkable signal processing
The subject of advances in audio is explored by Rob Oldfield in his paper ’Cloud-based AI for automatic audio production’ and by Matteo Torcoli in the paper ’Dialog+ in Broadcasting: First Field Tests using Deep-Learning-based Dialogue Enhancement.’
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Technical Papers
IBC2021 Tech Papers: The Cloud - For Live and Production Workflows
The use of the cloud for live productions is examined in ’Cloud Production for the TV 2 News App’ by Paul Macklin and Arild Rugsveen, ’Secure Global Production – using The JT-NM Reference Architecture to build cloud/hybrid workflows’ by James Cain and in the paper ’Cloud-based multi-station production and distribution ...
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Technical Papers
THE STORYMAKER – SUPPORTING STORYTELLING WITH USER-GENERATED VIDEOS THROUGH OBJECT RECOGNITION
Technical paper: This paper presents the design and development of Storymaker - a collaborative tool that aims to bridge the gap between incoming user generated videos and the workspaces of different editorial teams.
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Technical Papers
A DIRECTOR’S DASHBOARD FOR MULTIPLE DRONES LIVE PRODUCTION
Technical paper: This paper explores the director’s dashboard, a Human-computer Interaction tool, developed for media crew.
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Technical Papers
A SIMULATION ENVIRONMENT FOR DRONE CINEMATOGRAPHY
Technical papers: This paper presents a workflow for the simulation of drone operations exploiting realistic background environments for improved confidence of operators and directors and ultimately enhanced quality of viewer experience.
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Technical Papers
CALIBRATION OF DENSE MULTI-CAMERA SETUPS FOR SPORTS ANALYTICS AND IMMERSIVE VIEWING EXPERIENCES
This paper looks at the software that Phillips Group Innovation developed for robust multi-camera calibration and calibration monitoring and present experimental results for both artificial and real captured data.
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Technical Papers
TOWARD TELE-EXPERIENCE: ENHANCED VIEWING EXPERIENCE BY SYNCHRONIZED UHDTV AND FREE-VIEWPOINT AR
In this paper, NHK explores an object-based real-time streaming system of dynamic three-dimensional objects for AR played on mobile devices.
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Technical Papers
Applying automation to high quality/low cost orchestra live streaming
In this paper, BBC Scotland explores the use of robotic pan-tilt-zoom (PTZ) cameras to capture an orchestral concert for live streaming.