Tech Papers 2021 – Page 8
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Technical Papers
Media production: From one-off examples to scalable workflows
Creating tools and workflows for object-based media production
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Technical Papers
360 cinematic literacy: A case study
360 degree film making necessitates a new language for storytelling, the case study is based on material from two user studies on a 360 video profile of an artist.
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Technical Papers
Automatic sound source localisation for object-based audio recording
The ORPHEUS research project aims to invent new workflows for producing, broadcasting and playing back object-oriented audio content.
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Technical Papers
Single sensor video cameras and the TLCI-2012
The EBU Recommendation R-137 (TLCI-2012) is based upon the behaviour of modern broadcast HDTV cameras with 3-sensor technology.
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Technical Papers
Enhanced next generation audio for live sports broadcast
Sports broadcasters benefit from a more adaptive scenebased audio capture and rendering, commonly referred to as Next Generation Audio (NGA).
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Technical Papers
An end-to-end approach for delivering data-driven stories
With the sheer scale of digital information now available, many journalists have recently started using data in order to tell compelling stories.
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Technical Papers
8K/HLG broadcasting camera system
The first NHK 8K camera employed 4K image sensors, the second model used an 8K single-chip colour image sensor offering compatibility with digital cinema lenses.
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Technical Papers
Building a media supply chain in the cloud: A case study
The rapid technical, social, and financial changes in the media industry are forcing all of us to re-examine our content supply chains.
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Technical Papers
ORPHEUS audio project
Object-based media is a revolutionary approach for creating and deploying interactive, personalised, scalable and immersive content.
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Technical Papers
Descriptive metadata for live video contents
The consumption of video contents rises and consumers’ behaviour changes, video broadcasters must find new strategies to engage with their viewers.
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Technical Papers
Using speech to search: Privacy and UX
Differences of how a voice assistant is activated seems to influence the overall perception of user experience, control and acceptance of such an interactive system.
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Technical Papers
4G broadcast: Can LTE eMBMS help address the demand for mobile video
In recent years, the proliferation of highly capable smartphones means many more people are now interested in watching video on their mobile phones, and there is therefore a corresponding increase in the amount of content available for such devices, both as short- form clips as well as long-form programmes and ...
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Technical Papers
A natural language interface for search and recommendations of digital media entertainment
In the last couple of years, there has been a rapid growth of second screen devices such as mobiles and tablets to drive digital entertainment systems.
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Technical Papers
Object-based audio for television
Since the beginning of TV production, channel based audio mixing has been the norm.
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Technical Papers
Switchover to file-based programme production at NHK
The 1998 Winter Olympics in Nagano prompted the NHK Broadcasting Centre to adapt its VCRs for the High-definition television format.
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Technical Papers
Hackers: Analysis of Attack Anatomies
In the current digital era, executives leading companies of all sizes are facing a daunting challenge in defending their most valuable digital assets.
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Technical Papers
Leveraging cloud-based predictive analytics to strengthen audience engagement
An abundance of technical advancements has expanded the range of options for media consumers.
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Technical Papers
Viewers' choice: Rethinking media personalisation in a multi-screen world
TV as a medium is undergoing two notable changes - dispersion and atomisation.
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Technical Papers
Integrity of content, metadata and workflow in loosely integrated systems
In a broadcast organization content is created generally with an intent to publish and/or archive it in one way or another.
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Technical Papers
HEVC/H.265 codec system and transmission experiments aimed at 8K broadcasting
An 8K Super Hi-Vision (8K) broadcasting system capable of highly realistic 8K Ultra High Definition Television (UHDTV) video and 22.2 multichannel (22.2 ch) audio is currently under development