All Technical Papers articles – Page 8
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Technical Papers
Media orchestration between streams and devices
The upcoming MPEG Media Orchestration standard enables the temporal and spatial orchestration of multiple media and metadata streams.
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Technical Papers
Moving image demographics: Data mining to secure value
Existing moving image collections face an onslaught of challenges to remain relevant and licensable.
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Technical Papers
Authenticating the TV user by biometrics
Investigating biometric continuous measurements to identify the user holding a remote control.
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Technical Papers
Prototyping voice interfaces for media
Voice User Interfaces (VUI) and consumer products are already being used as media devices in the home with estimates of 6.5 million voice-first devices shipped in 2016.
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Technical Papers
Using speech to search: Privacy and UX
Differences of how a voice assistant is activated seems to influence the overall perception of user experience, control and acceptance of such an interactive system.
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Technical Papers
Time-compensated remote production over IP
Moving to use more ‘IP’ in broadcast through innovative and practical methods rather than simply replacing the existing SDI connections with IP ones.
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Technical Papers
Introduction to JPEG XS
Video production is characterised by large data volumes, to ease intensive workflows a novel image and video codec called JPEG XS is currently standardised.
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Technical Papers
HDR for the second screen
HDR will soon be just as much about delivering great video experiences to tablets and smartphones as it is about delivering to the UHD TV in the living room.
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Technical Papers
Media production: From one-off examples to scalable workflows
Creating tools and workflows for object-based media production
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Technical Papers
Technical practices for a Multi-CDN distribution strategy
Data in a Multi-CDN (Content Delivery Network) setup is load balanced dynamically using real-time traffic information gathered throughout the delivery chain.
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Technical Papers
Virtual Reality and Dash
VR has gained significant attention primarily driven by the recent market availability of consumer devices.
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Technical Papers
Detecting illegal credential sharing in video subscription
The video industry faces new types of piracy and threats that cannot be prevented by embedding secure hardware or software in consumer devices.
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Technical Papers
Descriptive metadata for live video contents
The consumption of video contents rises and consumers’ behaviour changes, video broadcasters must find new strategies to engage with their viewers.
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Technical Papers
Specifying colour tolerances for HDR and WCG displays
ABSTRACT With a new high-dynamic-range (HDR) and wide-colour-gamut (WCG) standard defined in ITU-R BT.2100, display and projector manufacturers are racing to extend their visible colour gamut by brightening and widening colour primaries. The question is: how close is close enough? Having this answer is increasingly important for both ...
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Technical Papers
Cloud-based IP video production tools
IP networks in video production environments opens up the application of achitectural patterns from enterprise IT to the domain of broadcast and media production.
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Technical Papers
CDN optimisation for VR streaming
Streaming audiovisual virtual reality content by brute force (streaming the entire 360° panorama) requires significant bandwidth and provides mediocre quality.
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Technical Papers
Building scalable and resilient OTT services at Sky
Sky have tackled some of the most challenging scalability problems in the OTT space head-on.
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Technical Papers
Building a media supply chain in the cloud: A case study
The rapid technical, social, and financial changes in the media industry are forcing all of us to re-examine our content supply chains.
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Technical Papers
Scalable distribution system for IP broadcasting
IP-based networks, both wired and wireless are expected to deliver commoditisation of media objects to consumers.
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Technical Papers
Using LTE Broadcast for a media optimised network
Providing the best viewing experience with superior quality, Telstra netwokr in Australia have LTE Broadcast, extending beyond the current unicast pull-based approach.