All Technical Papers articles – Page 5
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Technical Papers
Everyday photo-realistic social VR: Communicate and collaborate with an enhanced co-presence and immersion
Abstract While Virtual Reality (VR) retains industry interest, the overall market adoption of VR is still slow. One problem in VR is the social isolation. Many applications are still single user-driven and VR services that do allow the sharing of virtual experiences with others, mostly focus on representing users ...
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Technical Papers
OMAF4CLOUD: Standards-enabled 360° video creation as a service
In this paper, Nokia Technologies explores OMAF and NBMP standards for an immersive virtual reality experience.
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Technical Papers
The immersive audience experience evaluation toolkit
In this paper, i2 media research explores a new way to measure audience perceptions of impact and value of different immersive experiences.
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Technical Papers
Comparative analysis of real-time multi-view reconstruction of a sign language interpreter
In this paper, Finconns Group, SWISS TXT and more explore
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Technical Papers
4K UHD HDR and immersive audio live streaming 2018 FIFA World Cup Russia for Samsung Smart TVs App
In this paper, Globosat presents the experience, challenges, techniques and results obtained by Globosat, in partnership with Samsung Brazil, with live streaming 56 matches of the 2018 FIFA WORLD CUP in Russia for connected TVs with 4K UHD HDR and immersive audio.
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Technical Papers
Marconi: towards an integrated, intelligent radio production platform
In this paper, VRT explores integrated tools in audio technology for 21st-century radio production.
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Technical Papers
Flexible virtualisation of radio production and playout
In this paper, Jutel Oy explores virtual browser-based radio production.
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Technical Papers
DAB over IP
In this paper, IRT explores DAB and IP as technical solutions for radio streaming.
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Technical Papers
Understanding the effect of content type on the value of OTT audiences
In this paper, Vimeo discusses the ways in which content variation affects key aspects of OTT, including subscriber monetisation, viewership, and content management.
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Technical Papers
Evolution of radio services in the era of voice-controlled digital assistants
In this paper, Rai explores the impact of voice-controlled digital assistants on the evolution of radio services.
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Technical Papers
Networked collaborative recommendation architecture
In this paper, VTT Technical Research Centre of Finland explores architectural models for a recommendation engine network and a conceptual view of an ecosystem-based on them.
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Technical Papers
Real-time decoding and AR playback of the emerging MPEG video-based point cloud compression standard
In this paper, Nokia Technologies presents the world’s first implementation of the upcoming MPEG standard for video-based point cloud compression.
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Technical Papers
Using machine learning and behavioural analysis for user-tailored viewer experience
In this paper, 3 Screen Solutions showcases the machine learning engine and examines a behavioural mapping technique and the mathematical theory behind it.
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Technical Papers
A study on the transmission scheme for the advanced ISDB-T and verification by large-scale field experiments in Japan
In this paper, NHK explores the development of advanced terrestrial broadcasting technology to transmit ultra-high-definition television signals.
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Technical Papers
Leveraging acoustic information for enhanced personalisation in the entertainment domain
In this paper, TiVo explores an effective strategy that could be used to enhance the discovery experience for voice remote users.
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Technical Papers
User acceptance of emotion-aware mood-improving voice assistants
In this paper, ruwido explores the potential of voice aware and mood-improving voice assistants.
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Technical Papers
Advanced video compression and rendering for highly immersive 8K+ applications
In this paper, Spin Digital Video Technologies, PSNC and Ars Electronica Futurelab join to explore a set of tools designed to simplify the distribution, playback and adaptation of high-quality immersive content for new immersive environments.
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Technical Papers
5G media streaming architecture
In this paper, Ericsson, TNO KPN and Qualcomm join to explore how the new 3GPP 5G Media Service Architecture (5GMSA) supports unicast downlink media distribution and uplink streaming.
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Technical Papers
5G for broadcasters – new opportunities for distribution and content
In this paper, the BBC presents the results of the emerging requirements for future 5G deployments.
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Technical Papers
The emerging MPEG-5 EVC standard - Applications, technology and results
In this paper, Divideon, Samsung, Futurewei, Qualcomm all explore the MPEG-5 Essential Video Coding (EVC) standard to facilitate rapid deployment and widespread use of the standard throughout the media industry.