All Esports articles – Page 2
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News
Broadcasters encouraged to tackle esports opportunity
IBC2019: With its rapidly expanding fanbase of young, digital-first viewers, esports is a sector the broadcaster industry should invest in while they still can, according to Prosieben’s eSports head, Henrik Nyhuis.
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Thought Leadership
What do consumers expect from 5G entertainment?
Internet technologies have resulted in a proliferation of streaming video platforms, offering consumers an alternative to broadcast and cable TV and posing a major threat to those traditional industries, writes IBM Institute for Business Value Telecommunications, Media and Entertainment global industry leader Rob van den Dam.
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News
Esports comes to play at IBC2019
IBC will explore the technical and commercial opportunities and challenges of the rapidly growing world of esports with an exclusive showcase on 17 September.
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Executive Interviews
Getting to grips with esports production
As the esports market continues to grow, the broadcast and media space are keeping a closer eye on competitive gaming. IBC365 speaks to ESL’s Simon Eicher about the opportunity in esports.
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Industry Trends
Understanding the esports ecosystem
Esports is emerging as an exciting new market bringing together players from the broadcasting, gaming and sports industries, writes Ian Volans.
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Industry Trends
NAB 2019: Esports targeted by kit vendors
NAB 2019: The rapid growth of esports is proving to be a godsend for live event kit vendors, and as a result was a major focus at this year’s show in Las Vegas
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Webinar
On-demand Webinar: Esports goes mainstream
Join IBC365 on-demand to hear industry experts explain how esports is transforming live content and reaching new audiences as it crosses into the mainstream and catches the attention of the biggest media businesses.
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Executive Interviews
Interview: Tanya Laird, Esports Ambassador
Esports could help shape the future of broadcast according to executive Tanya Laird, who spoke about the need for a “melting pot” of collaboration and interaction.
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Industry Trends
Broadcast's role in making esports mainstream
The esports business is on track to be a billion dollar industry, with millions of participants and viewers, but industry leaders have called for more partnerships and government investment.
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Executive Interviews
Interview: Jo Twist, Ukie
With esports growing fast, there are opportunities for broadcasters to get involved, the head of games trade body Ukie Dr Jo Twist tells IBC365.
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Video
Video: The esports opportunity
Experts at the cutting edge of esports explore opportunity within the market, including content evolution and brand partnerships, whilst keeping a close eye on governance and regulation.
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Industry Trends
All in the game: Taking esports to the masses
Esports is pioneering workflows that could be picked up by mainstream sports coverage, and with rising interest and growing prize pots, the influence of esports looks set to increase.
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Industry Trends
Drone racing: Filming a new kind of sports story
Drones are not only smaller than Formula 1 cars, they’re quicker too. Aurora Media Worldwide’s coverage of the DR1 drone-racing league has given the production team the chance to help shape the sport from the ground up.
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Industry Trends
IBC2018 review: 4K, OTT and cloud-based workflows
Advances in 4K and UHD live production, fresh solutions for OTT content, an array of cloud-based ‘big data’ workflow sharing solutions and remote collaboration tools were the main themes in Halls 9, 13 and 15.
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Industry Trends
MTGx calls for brands to play eSports
IBC2018: Advertisers as well as TV and the sports production industry should wake up to the huge potential of eSports says MTGx CEO Arnd Benninghoff.
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Industry Trends
IBC2018 Preview: Monday
IBC2018: Highlights from across the conference and exhibition with a must-see innovation keynote and Big Screen screening of Jurassic World tonight in the Auditorium.
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Industry Trends
Capturing the eyeballs of Generation Z
IBC2018: Tell ‘value-driven’ stories to make superfans out of Gen Z viewers, says MTG’s Jette Nygaard-Andersen
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Industry Trends
IBC showcases eSports
The global eSports market, which is set to be worth over $2 billion by 2023, is firmly on the agenda at IBC2018.
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Video
"Following the eyeballs"
Accelerating and engaging with audiences, MTGx Chief Executive Jette Nygaard-Andersen talks about “following the eyeballs” and the future with eSports, VR and voice recognition.
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Executive Interviews
Interview: Nick Wilson, Endeavor
Viewers want nothing short of the best and expect their content of choice to be delivered in the highest quality, explains Endeavor Chief Technology Officer Nick Wilson.